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Review of The Warehaus
"a well-rounded map with lots of places to expand"
I thought that this was a well-rounded map with lots of places to expand bases/nests to, abush, hide, or anything else you can think of. It kept with the theme of gloom almost perfectly. The human base is lit so that a hatchling will be seen in it easily, and it will be semi-easy to defend. The spider's base was just as good with it split into two places across the hall from each other. That way one C4 isnt the end of the game.
wow, oldest review, and map is crap, i walked past the alien base so many ... - Ranger [more]
This one was obviously designed for the fast hatchling. Wide corridors and a... - kryb [more]
Comment: I liked the way it actually LOOKED like it was made by the humans in most places, but the human base was a bit lacking in the texture department. Since the map looked so damn good outside of the human base, it still gets a good rating.
Comment: There are alot of easily accessible expansion areas, and the bases are fairly easy to defend. The ones closest to the human base would EASILY fall to the spiders if the humans didnt keep a close watchout, but if they can get an engineer in them to expand, it would be OK.
Comment: It has the same theme as the other gloom maps (2 bases, stuff in between), but the bases themselves are so original I couldnt possible give this map a low rating in that department.
Comment: I LOVED this level! ANYONE could have fun on this! Newbies and Veterans will both have alot of fun on this map. Im hoping to see it on OneCall.net and TCA servers A.S.A.P!
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