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GMD Verdict | Review of Their Finest Hour "A large, dark map with a very nice, classic, feel."
The first time I made a server and started up this map, I began to drool. The opening veiw is a shot of the front of the human base glowing from the yellow lights. If you deside to be a human, you spawn into a rather dark small base with a windo looking out to the open, rocky courtyard. Run off the cliff and you can feel the spiders around you. You just know there's a hatchling in those shadows, or a drone somewhere around the next corner. Go the back way, and you'll be taken down a long dark tunnel. Green slime drips on the floor in places. and that pool of water over there is just deep enough to slow you to a crawl. As a spider you spawn into a dark, damp place that seems to be a ruined undergound control system. There are several way up to the human base, and a button activatied front door. The whole plase gives the feeling of night and eddgeness. This is gonna be one of my favorite maps. Great job Saige!! User comments: Thats "Saig" newbie slave! Anyway, Ill have a revision soon.. - Saig Swanky map. I love the sounds + dripping slime, usually it's just slime. - Dantae Shoot, i just turned you into a seasoning, didn't I Saig. :( sorry. - Blakhawk Beans and cornbread had a fight! - Grot weee...This is the only good thing Saig has done, besides his sound pack :) - gingerman This map kills my eyes :) - Raven My only gripe is the color of the lighting. Depressing. - The Pyro Low r_speeds, purdy, 'nuff said :P - a large cactus Boy this map MUST suck bad if it was taken off the servers that quick... - Saig-#2 it's to pretty to be good, /me points at the same textures cave tunnels, t... - Ranger [more]
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Comment: He used all the right textures, and they all were placed properly. There was no spectacular usuage of textures, but it looked all like it should. I would give 3 and a half cubes if I could. |
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Comment: Excelent layout here. Although at first a bit confusing, the layout prevents the humans from rushing too badly, and prevents any total roadblocks. The inside of the human base is a bit too dark, which might encorage spawn camping by hatchies. The spider base is very dark, and feels much like a spider base should. Its almoast too dark, but if you use a little bit of logic, getting out is easy. There are many places for relocation, but not so many that just a bunch of breeders could keep the game going. |
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Comment: Although beautiful, this map basicaly combines Deserted-1 with Sewer of Slaugher and bits of gorge here and there. Of course, these were all great Maps, and the effect was wonderfull. Not creative, but very nice otherwise. |
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Comment: Over all, this is one of my favorite maps. Nothing much more to say here. | ||||||||||||||||||||||
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